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Game Development

A collection of games and interactive applications built with modern game engines.

Starry Night & Meteor Mini‑Games (Web) screenshot 1
Starry Night & Meteor Mini‑Games (Web) screenshot 2
Starry Night & Meteor Mini‑Games (Web) screenshot 3

Starry Night & Meteor Mini‑Games (Web)

React | 2025

A theme‑based web mini‑game suite integrated into my site: a peaceful dark‑mode stargazing world and a light‑mode meteor dodge.

  • Theme switching auto‑loads MeteorGame (light) or TelescopeGame (dark)
  • Interactive objects: telescope overlay, lantern chain/switch, seeds/flowers, pitcher watering, snowglobe
  • Board Games overlay: Tic‑Tac‑Toe, Connect Four, Checkers, Dots & Boxes, Battleship (simple AIs)
  • Curved‑hill platforming physics: jump, gravity, friction, drop‑through
  • Meteor mode: falling meteors, blast scoring, red tree with timed apple heals and visible wind
ReactTypeScriptSVGGame Development
3D Minesweeper screenshot 1
3D Minesweeper screenshot 2
3D Minesweeper screenshot 3
3D Minesweeper screenshot 4
3D Minesweeper screenshot 5
3D Minesweeper screenshot 6
3D Minesweeper screenshot 7

3D Minesweeper

May 2025

A modern take on the classic Minesweeper game with 3D gameplay.

  • Created as a modern take on the classic game to explore 3D game logic and cross-platform deployment
  • Designed a fully functional 3D version of Minesweeper, deployable on Android and iOS
  • Used Godot engine with C# to implement gameplay logic and platform support
GodotC#3D Game Development

Side-Scrolling Obstacle Course Game (Office Rush)

Unity | April 2025

A side-scrolling obstacle course game built with Unity.

  • Created as a modern take on classic side-scrolling gameplay
  • Designed an obstacle course game with engaging mechanics and challenges
  • Built with Unity for cross-platform deployment
  • Features time tracking and leaderboard functionality
UnityC#Game Development

Technologies & Tools

Godot
Unity
C#
3D Game Development
Game Development