Game Development
A collection of games and interactive applications built with modern game engines.



Starry Night & Meteor Mini‑Games (Web)
React | 2025
A theme‑based web mini‑game suite integrated into my site: a peaceful dark‑mode stargazing world and a light‑mode meteor dodge.
- Theme switching auto‑loads MeteorGame (light) or TelescopeGame (dark)
- Interactive objects: telescope overlay, lantern chain/switch, seeds/flowers, pitcher watering, snowglobe
- Board Games overlay: Tic‑Tac‑Toe, Connect Four, Checkers, Dots & Boxes, Battleship (simple AIs)
- Curved‑hill platforming physics: jump, gravity, friction, drop‑through
- Meteor mode: falling meteors, blast scoring, red tree with timed apple heals and visible wind
ReactTypeScriptSVGGame Development






3D Minesweeper
May 2025
A modern take on the classic Minesweeper game with 3D gameplay.
- Created as a modern take on the classic game to explore 3D game logic and cross-platform deployment
- Designed a fully functional 3D version of Minesweeper, deployable on Android and iOS
- Used Godot engine with C# to implement gameplay logic and platform support
GodotC#3D Game Development
Side-Scrolling Obstacle Course Game (Office Rush)
Unity | April 2025
A side-scrolling obstacle course game built with Unity.
- Created as a modern take on classic side-scrolling gameplay
- Designed an obstacle course game with engaging mechanics and challenges
- Built with Unity for cross-platform deployment
- Features time tracking and leaderboard functionality
UnityC#Game Development
Technologies & Tools
Godot
Unity
C#
3D Game Development
Game Development